New play at the stage on friday.
New pin gingerbread man
New mission Video Look or Read All below!!!
1. Talk to Gary, jetpack guy, and rookie. Then, pick up the box of odds and ends from Gary’s gadgets.
2. Go to the Beach and talk to the jetpack penguin. His fuel ran out and he needs more cream soda.
3. Go into the Lighthouse and pick up the cream soda barrel.
4. Go back to the Beach and talk to the jetpack penguin. Say Yes you found it and give him it.
5. Follow the help message and divide the units exactly how it says until you get to the end.
6. Go to the Dock and talk to the penguin with the rope. Put the rope in your inventory.
7. Go to the Gift Shop and talk to Rookie. Hand him the solar panel you got from G’s gadgets at the beginning of the mission. Then get the table, box of stuff, and clothes from the manager.
8. Attach the solar panel to the magnets wires. Read the instructions on how to program it.
9. Help the Gift Shop Manager set up the clearance table outside the gift Shop:
1. Put the colorful balls on the ground.
2. Set up the table.
3. Put the clothes on the table.
10. Go to the Nightclub. Using the rope you got earlier, put it on the pulley near the cage and hit the lever. The machine will break down. Open it up using your screwdriver from your Spy Phone. Align the gears so they fit best.
11. Go to the HQ. Your Spy Phone will ring saying to go to the Dock. Go there and you will see Klutzy holding a Herbert dummy.
12. Your spyphone will ring again. Answer it and head to the Night Club.
13. Capture Herbert by pooling the red lever down on him.
14. Take the jetpack from jetpack man and put it over the red level. Capture Herbert again.
15. Rookie will hand Herbert the spy phone and then Herbert will get away again. Talk to G and the mission will end.
16. Claim your medal and gift.
NEW MISSION
Look at all the penguins at the HQ!!! Waiting for the new mission this afternoon!!!
The new igloo catalog is out!!!
Click on all the word candy from left to right to get the ginger bread house igloo.
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The option to buy the gingerbread house igloo should appear.
Click on the door of the deluxe snow igloo for the secret deluxe snow igloo.
Merry Christmas! The Coins for Change results are in. Millions of coins were donated but here’s the results for the million dollar giveaway.
Penguins who donated got a free postcard from Club Penguin.
Agent Gary also sent a secret message in a postcard to agents.
Upcoming Events
Check out the new events. Mission 10 also comes December 29th.
Here’s the first page. They brought the lighthouse shirt.
On the second page there are some cool outfits for dancing like the ballerina and penguin band shirt. The blue shoes are also included.
On page 3 of the treasure book there is some winter outdoors clothing.
Page 4 has some medieval clothing like in the medieval party.
Christmas clothing can be found on page 5 of the treasure book.
Clothing for the Quest for the Golden Puffle play can be found on page 6.
PSA Secret agent clothing is on page 7 of the treasure book.
Superhero clothing can be found on page 8 of the book.
Page 9 has the exclusive winter clothing from the sneak peek.
Let me know what you think of the treasure book. You can unlock two items for every treasure book code. You can also purchase puffles, or 500 coins. With every purchase of a treasure book code 1500 coins are given free along with two items.
Club penguin Elite Penguin Force
Mission 1: The Mystery Unfolds
- Go talk to Aunt Arctic
- Head to the Coffee Shop
- Look at the newspaper on the table
- Click the Blue Puffle to receive a piece of paper
- Go talk to the penguin who is behind the counter in the Coffee Shop
- Head to the Snow Forts
- Talk to the Snowman to receive another piece of paper
- Now talk to the light blue penguin
- He will ask you to find his hat
- Click on the Blue Puffle again
- Now aim your cursor at the clock’s target
- The light blue penguin will talk to you again
- Pick up his hat and return it to him
- You will receive Disguise glasses from him
- Head to the Plaza and click the mailbox to receive another piece of paper
- Now visit the Dock and click the stack of inner tubes for another piece of paper
- You now have all the pieces. Put them together to form a map
- Head to the Lighthouse and click the barrel to make a penguin pop out
- The penguin will give you a map which will lead you to the Dojo
- Talk to Dot. Answer “yes” to complete the mission. Congratulations!!!
Mission 2: Left to your own devices
- Talk to Dot and you will get the Puffle Pin.
- Now, click the wall with eight boards using the Puffle Pin
- On the next screen rotate the pin so the Puffle fits in the bottom right
- You will enter the briefing room where the Director will now talk to you. When the Director is done talking a penguin will appear with a Red Puffle
- The penguin will tell you to work the Blast, the Red puffle
- Head to the other box, touch Blast, and aim at the box
- Once the box breaks talk to PH to receive the Puffle Whistle
- Head to the Ski Village to talk to Dot.
- Head to the Sports Shop and speak with Dot again
- Click the first curtain to go to HQ where you will talk to Dot
- Click the closet and enter the code “3000″
- Dot will speak to you again then the Director will show up.
- Pick the 2 blue items up and open your inventory. Inside your inventory assemble the 2 blue items to create Spy Gadget
- Go to the left and find the box. Break that box open with Blast, the red puffle
- You should see a Telescope beside it. Pick it up and add it to your inventory.
- Drag the Telescope to the Spy Gadget to create a new feature on it.
- Head to the screen and use your Spy Gadget.
- Select the symbol next to HQ and drag it to the screen. This should bring up a notepad that has a code on the bottom of it.
- The code is: Red Blue Blue Red Red Blue
- Exit the window and open the box. Now enter the code above.
- The box should be unlocked and now you can get the Satellite Dish
- Add the Satellite Dish to your Spy Gadget. This will cause your Spy Phone to ring.
- Open your Spy Gadget before answering the Phone. Dot will talk to you again.
- After talking with Dot, hang up the phone, and the Director will talk to you.
- You have now completed Mission 2.
Mission 3: Rookie on the Rocks
- First, Talk to Dot
- Then, head to the Ski Lodge and speak to the sick penguin
- Now, head to the back of the Pizza Parlor.
- Once there, you will pick up the Soup that is under the middle table.
- After picking up the soup, head back to the Ski Lodge
- You will now talk to the sick penguin again, and give him the soup
- He will give you the Red Snowboard. Put the Red Snowboard in your Red Suitcase
- Head to Ski Hill and speak with the penguin holding the Blue Snowboard
- Challenge him to a snowboard competition. You must score 400 points to win, and you will also get a trophy
- Go back to the Ski Lodge and give the trophy you win to the sick penguin. He will let you keep his Red Snowboard because you won
- Head back to Ski Hill and snowboard some more
- You will see footprints and you will follow them to Rookie’s campsite
- Call up Bouncer, the Blue Puffle, and use him to put out the campfire
- Once you put out the fire, follow the footprints to the river
- Speak with Rookie. Now, pull out your Spy Gadget and speak with Dot
- Dot will send someone to save you and Rookie. They will take you back to HQ
- Once at HQ, click the Glasses and the EPF Badge. You will now become an official EPF Agent. Congratulations!!!
Here is a complete guide for Mission 4 in Club Penguin: Elite Penguin Force for the Nintendo DS.
- First, the Director will speak to you and then you need to grab the file from the table afterwards
- Show the file in your inventory to Dot and Jet Pack Dude
- Head over to the Sports Shop. Once there, give the file to the clerk.
- The clerk will give you Gary’s Glasses
- Head to HQ and the Eye Scan 3000.
- Put Gary’s Glasses on and start the Eye Scan 3000.
- Go into the gadget room and head over to the table with the boom box and clock on it
- Find and click the open drawer which will give you Mechano-Duster. Add it to your Spy Gadget
- Head to Ski Hill
- Use the Mechano-Duster on the snow pile
- Rub the snow to receive a bent key
- Go back to the Sports Shop and speak with Dot.
- Now use the key to open the door
- Congratulations, you have now completed Mission 4!!!
Here is a complete guide for Mission 5 in Club Penguin: Elite Penguin Force for the Nintendo DS.
- PH will speak to you and then you will go to the Town
- After speaking with Aunt Arctic she will give you a “Your a terrific friend” card
- Go to the Coffee Shop
- Clean up the spilled beans with the Mechano-Duster to be rewarded with a pen
- Combine the pen with the card
- Give it to the Coffee Shop employee
- Go back to Town and have Aunt Arctic sign it
- Head to the Snow Forts
- Give the card to both penguins and then head into the Training Room
- Hand the card to Flare and make him light up
- Now click on Flare and point him at the key on the anvil so he can weld them together
- Pick up the key
- Go to the Sports Shop and use the key to open Gary’s Door
- Go to his room and over to the globe
- Use the decoder on the blueprints to show the words “super power flashlight”
- Go pick up the map that is on the orange couch
- Go to the table and click on the paper to alert other agents where you are going
- Click the door to leave.
- You have now completed Mission 5
Mission 6 Guide: Do it yourself Carting
1. Talk to the penguin at the Mine Shack.
2. Click the tub of water near the opening. Then, go into the door on the side of the Mine Shack.
3. Click the wheel by the door, on the spool of yarn, and on the ground by the lantern.
4. Bring the wheels outside and put them into the bucket. Then use Flare to weld them to the Bucket.
5. Put the Cart in your inventory and go down to the mine.
6. Put the cart on the track and get ready to surf some mine carts.
7.After your done, go to the upside cart and talk to it.
8. Next, go around and pick up the 3 yellow balloons and rope.
9. Tie the rope to the cart and take Blast to knock the boulder off the ledge.
10. Blow the balloons up one at a time and attach them to the cart.
11. After all are attached, the mine cart will lift up and you can talk to him.
12. Grab the flashlight and attach it to your Spy Gadget.
13. Go to your spy gadget and and click the light bulb and point it at the dark tunnel. Find Gary.
14. Use Blast to break the boards. Then you will be teleported to the HQ, and the mission will be over.
Mission 7 Guide: Double Trouble
1. PH will be sleeping in a bubble. Talk with him. He will ask you to find something pointy.
2. Go to the bamboo patch and click the lower part of the patch, and pop him out of the bubble.
3. Go to the Ice Rink. Talk to the penguin with the foam finger. He will tell you to score a goal on the goalie.
4. Take Bouncer and throw 3 snowballs at the goalie. The 3rd one will work.
5. PH will call and tell you to come to the puffle training room with Loop.
6. Train Loop to aim at the jet pack.
7. Go find Pop (purple puffle). He is at the Night Club, but you need fancy clothes to get in.
8. Go to the stage. Talk to the stage manager and construction worker. Use Loop to stop the drill.
9. After you stop the drill, the manager will thank you and give you a choice between a fancy suit or a fancy dress. Pick one and put it on.
10. Go to the Night Club and be prepared for a dance-off.
11.Play the game and win to get Pop.
12. A shake will occur. Go to the boiler room and notice that the boiler is missing.
13. Use Pop to lift the cabinet up by touching Pop.
14. Pick up the can of oil and head to the mine. You will see Dot. Talk to her and be prepared to be teleported to the HQ. Mission complete.
Mission 8 Guide: Flying High Pitched
1. Talk to Jetpack Dude, and grab the Jetpack by the launch ramp.
2. Play Jetpack Adventure
3.You will end up on the tallest mountain to complete your puffle training
4. Talk with PH and train with Flit by collecting 3 gold rings. To do that, click on Flit and then the object.
5. Give the 3 rings to PH. Then you will train with Chirp.
6. Break the ice cube. First, click on Chirp and touch the object. It’ll get a small crack, so do it again to break it completely.
7. Click the box to get a hat like PH.
8. Click on the grappling hook to do your final training.
9. Go to the puffle training room and use Pop to lift the weight.
10. A snow globe will appear. Use Chirp to break the glass.
11. Use Flare to melt the ice off the chest.
12. Use Bouncer to cool the chest down.
13. Then use Blast to knock the Pinata down.
14. A jack in the box will appear. Use Loop to stop it from moving.
15. Grab the key and open the chest. Use Flit to get the note down. Mission complete.
Mission 9 Guide
1. Talk to the Director. Then go into G’s Room at the Sports Shop.
2. After G talks to you, go to the coffee shop.
3. When you go in, you will see Rookie talking to a worker. After they are done talking, talk to the worker.
4. Grab the cocoa machine and go into the gadget room.
5. Talk to G. Then put the cocoa machine on the Snow Trekker. You will need to put the pieces together.
6. Go up to your Spy Gadget and select the Trekker call button. Then play Snow Trekker.
7. After your done, you will end up by a cave. Go inside and pick up the oil can.
8. Go to the exit, in which you will get trapped. Use Pop to lift the boulder up and then use Blast to break the wood.
9. Go outside and you will see that the Trekker moved. Play again and you will end up at the Mine Shack.
10. Use the Mechano-Duster to clear the pile next to the penguin.
11. You will see G’s gadget. Go back to the Gadget Room and show G the machine. He will draw stuff on the chalkboard. After hes done, go to the command room, and you will have completed the mission.
Mission 10 Guide
1. Call Rookie, and he will tell you to go to the Plaza.
2. Use Flare to help him weld the metal to the booth.
3. Go by the Pet Shop and pick up the paper. Then connect the dots.
4. Call Jetpack Dude. He will tell you to come to the Ice Pond behind the Ski Lodge.
5. Go there and talk to him. Then play Ice Fishing. You need to get the Treasure Chest to win.
6. After your done, click the book and connect the dots.
7. Call Dot, and then go to the Night Club. She will give you another clue. Once again, Connect the Dots.
8. Go to the gadget room and give the clues to Gary. He will give you a machine that will be the final feature of your spy gadget. Mission complete.
Mission 11 Guide
1. Go into the gift shop and use Pop to lift the boxes.
2. Use Bouncer to throw a snowball at the robot’s face.
3. Go to the roof and throw another snowball at it’s face.
4. Use Flare to Weld the wheel.
5. Use the Robotomy tool on his chest and solve the 3 puzzles by moving the battery to the hole.
6. Use Pop to capture the robot. Bring the robot to the gadget room.
7. Give the robot to Gary. Mission complete.
Mission 12 Guide
1. Use Blast to knock the Robot down the Ski Hill. Then use your Snowboard to chase him.
2. Use Loop to catch the robot, when he falls.
3. Use the Robotomy tool to disable him. (Turn him off)
4. The final robot will come pick it up. Jetpack Dude will float down. Ask him if you can use his Jetpack.
5. Go over to the pile of stuff, and pick up the gas can. Now play Jetpack Adventure.
6. You will end up on the tallest mountain. Try to put a bubble around the disabled robot, but be careful, the the other robot will pop it.
7. Take Flint and knock the coffee bag on the robots head. Then use Chirp to disrupt him.
8. Disable him and put both robots in you inventory. Mission complete.
Mission 13 Guide
1. Answer you communicator. Then you will be teleported to the HQ.
2. Go to the Gadget Room, and check out the huge hole in the wall.
3. Play Snow Trekker. You will end up by a mountain with a hole in it. Go in and you will see that a GIANT robot has all the elite puffles and Gary!
4. Go to the Gift Shop and head to the roof.
5. Use the Mechano-Duster to tickle his nose. Blast will fall to the town.
6. Go to the town and see that Blast is ok. Then go to the Dock.
7. Use Blast on the chest of the Robot. Loop will be freed.
8. Go to the Ski Village. Rookie will have a rubber duck. Use Loop to tie the robot up. You will get Flare back.
9. Go to the beach and use Flare to weld on his chest. Flit will be released.
10. Go to the beacon and use Flit to knock the anvil on the robots head.
11. Bouncer will jump out. Use your jetpack to chase him.
12. You will end up on the tallest mountain. Use Bouncer to throw a snowball at the engine. Chirp will be freed.
13. Use Chirp on the robots chest and Pop will jump out.
14. Use a bubble to rescue Gary.
15. Disable the robot and you will have completed all 13 Elite Penguin Force missions. Congratulations!
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New login page
Rockhopper!!!
Free Santa Beards!!!!!!!!!!
Free Santa Hats!!!!!!
Click on the tree at the ice berg a few times!!
New Pin!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
CHRISTMAS PARTY!!!!!!!!!!!!!!!!!!!!!!!!!1
wierd mancala glitch
go to the mancala board on the bottom right.when it asks you to play press on the yes rapidly and make sure you walk to another board.when it asks you if you want to play press yes and it will say you are not allowed to play mancala!
floor furniture on wall and reverse
go to your furniture in your igloo. make sure there is a floor item near the top of your furniture box quickly double click that item and don’t move the mouse. press the tab button and it should be on the done button. press enter and the floor item will be on the wall. p.s to put wall furniture on floor do the same thing just make sure the wall item is near the bottom of your furniture box.
buy a puffle with no name
first go to the pet shop. press on the puffles catolog. buy any puffle and press yes. when you need to write the name do a space then press next. go to your igloo and your puffle will have no name.
wierd game
get cheat engine 5.2 .choose your program.(wich will say club penguin and then the internet browser you are using.)press the speed hack and put it to 200.0 . play bunnyhill on the ski mountain. you will be on a weird course.
stand on arrow sign:
go to the town and walk in the nightclub.once your in press on the top right corner of the door. keep on pressing while the town is loading when you appear in the town you should be on the arrow sign.
stand on another penguin
.push down and hold the tab button while your mouse is on top of another penguin.wait 5 seconds then press on the penguin. you should be standing on the penguin.
how to nub(go under the chat bar)
go to http://play.clubpenguin.com/load.swf and make it full screen. after its in full screen press the whit area under the chat bar. you will be nubbing.
have 105 buddies
have 99 buddies.then ask 6 people to be your buddy. if they all accept, you will have 105 buddies.
robot dance:
take all your penguins clothes off first.press the star on your player card and then wear the clown set. then move your window to the right so you can see the actions button.choose the dance action. you will be doing the robot dance. this glitch is clientside.
pour ice cream while wearing the newspaper hat
first wear only the ice cream apron. then pour ice cream.(dont walk after you do that). open your player card and put on the newspaper hat. close your player card and you will be pouring ice cream with the newspaper hat.
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Sneek peek of the christmas party.
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Rockhopper Is Back!!!!!!!!!!!!!!!!!!!!
The play!!!!!
new play at the stage.
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coins for chang is back.
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New pin at pet shop.
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Rockhopper is comming back he has some green thing on his ship.
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new mission comming soon
Click on link for the catalog in the ninja room This is the catalog in the ninja room
Click on link for secret ninja room THIS IS THE SECRET NINJA ROOM
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click to buy club penguin elite penguin force at Walmart for $29.92better but still bad
- _ —————- - _ - __ - -_ _ - __ -_ _ - -_ _ - __ - -_ _ - -_ _ - -_ _ —-
click to buy club penguin elite penguin force “AT Target”,”for $29.99″. Bad Deal
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or click here to buy it at “Amazon.com” for $29.99.Rip OFF bad deal
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Here are the codes for “The Ultimate OFFICIAL Guide to Club Penguin” book!! :
Page 9- Sometimes
Page 35- Misses
Page 38- Scavenger
Page 40- Examples
Page 62- Picture
Page 63- How
Page 64- Fishing
Page 65- Storage
Page 71- Seats
Page 71- Musical
Page 73- Search
Page 75- Tossing
Page 77- Buying
Page 101- Donated
Page 117- Jerseys
Page 118- Squads
Page 140- Breeze
Page 141- Combined
Page 143- Secret
Page 154- Arena
Page 155- Queen
Page 156- Small
Page 169- Start
Page 171- Annual
Page 175- Crown
Page 176- Item
Page 179- Penguins
Page 182- Actions
Also, here are the codes for the “Club Penguin, Stowaway!” book!! : D
Page 6- Mysterious
Page 7- Rockhopper
Page 21- Migrator
Page 25- Yarr
Page 40- Waterfall
Page 52- Deck
Page 80- Penguin
Page 177- Puffle
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new pin at beach.
This is the out side of the dojo
free hard hat if you have no clothes on you can dance and a jack hammer will come out.
new pin hidden in the forest.
you get a free backround!
Click on claim prize
hover mouse over book and get candy.
Wait for lightning to strike 3 times and then get Candy.
Click on eclipse for 6 piece of candy.
First click on the caution sine 2 click on top of shed.
click on box for fourth piece of candy.
click on lamp two times for third piece of candy.
click on flag for second piece of candy.
click on for first piece of candy
click on basket
Free pumkin basket
New anniversary party ends, October 26 2008.
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Upcoming Events-
October 24th - New pin hidden, 3 Year Anniversary Party!
November 5th - Fireworks.
November 7th - New pin hidden, Club Penguin’s November 2008 Clothing Catalog
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new pin hidden in lounge.
3rd anniversary party hat, click on fan.
click on hats.
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